Sony reported a 21% rise in music revenue during the latest quarter, driven by streaming and publishing growth, while its film division faced softer performance despite higher licensing income.
Sony Group Corporation has reported a tremendous start to its fiscal year, posting for the April–June 2026 quarter solid financial results, driven by consistent growth across its gaming, entertainment, imaging and music businesses. The company recorded year-on-year sales growth of around 8%, reaching ¥2.84 trillion, while net profit increased 32% to ¥342.2 billion. This prompted Sony to raise its full-year operating profit forecast.
The Music division remained one of the strongest growth engines of Sony during the quarter. The performance was attributed by the company to sustained demand for its extensive music catalogue, publishing revenues and healthy streaming consumption. Classic releases such as Michael Jackson's Bad and Thriller continued to generate strong engagement all around the world, while newer music from artists including Bad Bunny and Ella Langley also contributed to revenue growth. The results highlight catalogue music’s ongoing strength alongside contemporary releases in the global streaming era.
Improved performance was also delivered by Sony’s Pictures Division despite a relatively lighter theatrical release schedule. Continued subscriber growth and higher television licensing revenue at anime streaming platform Crunchyroll helped offset softer box office activity. It reflected the increasing prominence of subscription services and digital distribution within the entertainment portfolio of Sony.
The largest earnings contributor remained Game & Network Services business of the company. Although PlayStation 5 hardware shipments declined to 1.6 million units year-on-year, Sony reported continued engagement through digital services, software sales and subscriptions across the PlayStation ecosystem. In the coming months, the company expects several major game launches to further strengthen performance.
Alongside entertainment and gaming, Sony also benefited from steady results in its segment of Imaging & Sensing Solutions, which continues to supply image sensors for other devices and smartphones.